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Andrew Chong - Digital Animation, 02 Digital Art |
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[ Pobierz całość w formacie PDF ] BASICS ANIMATION 02 Andrew Chong Digital Animation adj. involving or relating to the use of computer technology n. the technique of filming successive drawings or positions of models to create an illusion of movement when the film is shown as a sequence                                                          Andrew Chong Digital Animation adj. involving or relating to the use of computer technology n. the technique of filming successive drawings or positions of models to create an illusion of movement when the film is shown as a sequence        An AVA Book Published by AVA Publishing SA Rue des Fontenailles 16 Case Postale 1000 Lausanne 6 Switzerland Tel: +41 786 005 109 Email: enquiries@avabooks.ch Distributed by Thames & Hudson (ex-North America) 181a High Holborn London WC1V 7QX United Kingdom Tel: +44 20 7845 5000 Fax: +44 20 7845 5055 Email: sales@thameshudson.co.uk www.thamesandhudson.com Distributed in the USA & Canada by Watson-Guptill Publications 770 Broadway New York, New York 10003 USA Fax: +1 646 654 5487 Email: info@watsonguptill.com www.watsonguptill.com English Language Support Office AVA Publishing (UK) Ltd. Tel: +44 1903 204 455 Email: enquiries@avabooks.co.uk Copyright © AVA Publishing SA 2008 All rights reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without permission of the copyright holder. ISBN 2-940373-56-6 ISBN 978-2-940373-56-7 10 9 8 7 6 5 4 3 2 1 Design by Tamasin Cole www.tamasincole.co.uk Production by AVA Book Production Pte. Ltd., Singapore Tel: +65 6334 8173 Fax: +65 6259 9830 Email: production@avabooks.com.sg ▶ title U2 Vertigo Tour animator Onedotzero Industries Cover image: Pocoyo/Pocoyo™ © 2005 Zinkia Entertainment S.L.                Contents 6 Introduction < 1960 developments films 28 The foundation of modern computing 30 Pioneers 1960–1980 32 Experimental animators 38 The birth of computer games 42 First CGI in cinema 44 GUIs and SIMs 52 Development 1980–1990 54 The first digital games 62 CGI aesthetics 66 Character animation everyone 72 Digitally animated shorts 74 Digital animation in fine arts 76 Photorealism
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